I've tried this on an empty project on Unity 2019.4.0 using this repo and the bitbucket repo
Steps to replicate:
- Import the package into an empty scene
- Add a range slider to the scene
- Hit play
- Make the range slider take up the left quarter of the slider(low at 0, high at 25%)
- Click anywhere between the 25 and 100% area(click at the 75% mark, for example), and drag
- The range slider will move to that area, but the size will also increase along with it
I've tried this on an empty project on Unity 2019.4.0 using this repo and the bitbucket repo
Steps to replicate: