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propertyList.cs
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383 lines (375 loc) · 9.83 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Reflection;
using System.Collections;
using System.Reflection.Emit;
using System.ComponentModel;
namespace Analysis
{
/// <summary>
/// Property操作类
/// by zhangbc 2015-07-06
/// </summary>
#region 属性表管理类
/// <summary>
/// 属性表管理类
/// </summary>
public class PropertyManageCls : CollectionBase, ICustomTypeDescriptor
{
/// <summary>
/// 添加属性
/// </summary>
/// <param name="value">属性值</param>
public void Add(Property value)
{
int flag = -1;
if (value != null)
{
if (base.List.Count > 0)
{
IList<Property> mList = new List<Property>();
for (int i = 0; i < base.List.Count; i++)
{
Property p = base.List[i] as Property;
if (value.Name == p.Name)
{
flag = i;
}
mList.Add(p);
}
if (flag == -1)
{
mList.Add(value);
}
base.List.Clear();
foreach (Property p in mList)
{
base.List.Add(p);
}
}
else
{
base.List.Add(value);
}
}
}
/// <summary>
/// 移除属性
/// </summary>
/// <param name="value">属性值</param>
public void Remove(Property value)
{
if (value != null && base.List.Count > 0)
base.List.Remove(value);
}
public Property this[int index]
{
get
{
return (Property)base.List[index];
}
set
{
base.List[index] = (Property)value;
}
}
#region ICustomTypeDescriptor 成员
public AttributeCollection GetAttributes()
{
return TypeDescriptor.GetAttributes(this, true);
}
public string GetClassName()
{
return TypeDescriptor.GetClassName(this, true);
}
public string GetComponentName()
{
return TypeDescriptor.GetComponentName(this, true);
}
public TypeConverter GetConverter()
{
return TypeDescriptor.GetConverter(this, true);
}
public EventDescriptor GetDefaultEvent()
{
return TypeDescriptor.GetDefaultEvent(this, true);
}
public PropertyDescriptor GetDefaultProperty()
{
return TypeDescriptor.GetDefaultProperty(this, true);
}
public object GetEditor(Type editorBaseType)
{
return TypeDescriptor.GetEditor(this, editorBaseType, true);
}
public EventDescriptorCollection GetEvents(Attribute[] attributes)
{
return TypeDescriptor.GetEvents(this, attributes, true);
}
public EventDescriptorCollection GetEvents()
{
return TypeDescriptor.GetEvents(this, true);
}
public PropertyDescriptorCollection GetProperties(Attribute[] attributes)
{
PropertyDescriptor[] newProps = new PropertyDescriptor[this.Count];
for (int i = 0; i < this.Count; i++)
{
Property prop = (Property)this[i];
newProps[i] = new CustomPropertyDescriptor(ref prop, attributes);
}
return new PropertyDescriptorCollection(newProps);
}
public PropertyDescriptorCollection GetProperties()
{
return TypeDescriptor.GetProperties(this, true);
}
public object GetPropertyOwner(PropertyDescriptor pd)
{
return this;
}
#endregion
}
#endregion
#region 属性类
/// <summary>
/// 属性类
/// </summary>
public class Property
{
private string _name = string.Empty;
private object _value = null;
private bool _readonly = false;
private bool _visible = true;
private string _category = string.Empty;
TypeConverter _converter = null;
object _editor = null;
private string _displayname = string.Empty;
/// <summary>
/// Property初始化
/// </summary>
/// <param name="sName">属性名</param>
/// <param name="sValue">属性值</param>
public Property(string sName, object sValue)
{
this._name = sName;
this._value = sValue;
}
/// <summary>
/// Property初始化(重载)
/// </summary>
/// <param name="sName">属性名</param>
/// <param name="sValue">属性值</param>
/// <param name="sReadonly">只读属性</param>
/// <param name="sVisible">可见属性</param>
public Property(string sName, object sValue, bool sReadonly, bool sVisible)
{
this._name = sName;
this._value = sValue;
this._readonly = sReadonly;
this._visible = sVisible;
}
/// <summary>
/// 获得属性名
/// </summary>
public string Name
{
get
{
return _name;
}
set
{
_name = value;
}
}
/// <summary>
/// 属性显示名称
/// </summary>
public string DisplayName
{
get
{
return _displayname;
}
set
{
_displayname = value;
}
}
/// <summary>
/// 类型转换器
/// </summary>
public TypeConverter Converter
{
get
{
return _converter;
}
set
{
_converter = value;
}
}
/// <summary>
/// 属性所属类别
/// </summary>
public string Category
{
get
{
return _category;
}
set
{
_category = value;
}
}
/// <summary>
/// 属性值
/// </summary>
public object Value
{
get
{
return _value;
}
set
{
_value = value;
}
}
/// <summary>
/// 是否为只读属性
/// </summary>
public bool ReadOnly
{
get
{
return _readonly;
}
set
{
_readonly = value;
}
}
/// <summary>
/// 是否可见
/// </summary>
public bool Visible
{
get
{
return _visible;
}
set
{
_visible = value;
}
}
/// <summary>
/// 属性编辑器
/// </summary>
public virtual object Editor
{
get
{
return _editor;
}
set
{
_editor = value;
}
}
}
#endregion
#region 属性描述类
/// <summary>
/// 属性描述类
/// </summary>
public class CustomPropertyDescriptor : PropertyDescriptor
{
Property m_Property;
public CustomPropertyDescriptor(ref Property myProperty, Attribute[] attrs)
: base(myProperty.Name, attrs)
{
m_Property = myProperty;
}
#region PropertyDescriptor 重写方法
public override bool CanResetValue(object component)
{
return false;
}
public override Type ComponentType
{
get
{
return null;
}
}
public override object GetValue(object component)
{
return m_Property.Value;
}
public override string Description
{
get
{
return m_Property.Name;
}
}
public override string Category
{
get
{
return m_Property.Category;
}
}
public override string DisplayName
{
get
{
return m_Property.DisplayName != "" ? m_Property.DisplayName : m_Property.Name;
}
}
public override bool IsReadOnly
{
get
{
return m_Property.ReadOnly;
}
}
public override void ResetValue(object component)
{
//Have to implement
}
public override bool ShouldSerializeValue(object component)
{
return false;
}
public override void SetValue(object component, object value)
{
m_Property.Value = value;
}
public override TypeConverter Converter
{
get
{
return m_Property.Converter;
}
}
public override Type PropertyType
{
get { return m_Property.Value.GetType(); }
}
public override object GetEditor(Type editorBaseType)
{
return m_Property.Editor == null ? base.GetEditor(editorBaseType) : m_Property.Editor;
}
#endregion
}
#endregion
}