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Numbers.py
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64 lines (31 loc) · 1.5 KB
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# This script creates 3D Text Numbers 1 - 100 in Blender.
import bpy
Number = 0
for n in range(1, 11):
for i in range(1, 11):
y = -10 + (i * 2)
z = 10 - (n * 2)
if ((i < 11) and (n < 11)):
Number = Number + 1
bpy.ops.object.text_add(location=(0, y, z))
bpy.ops.font.open(filepath="C:\\Windows\\Fonts\\ARLRDBD.TTF", relative_path=True)
# text_object = bpy.context.object
# text_object.data.body = str(i)
bpy.ops.object.editmode_toggle()
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION')
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION')
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION')
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION')
# if a linebreak is needed
# bpy.ops.font.line_break()
chars = str(Number)
for char in chars:
bpy.ops.font.text_insert(text=char)
bpy.ops.object.editmode_toggle()
bpy.context.object.data.extrude = 0.06
bpy.context.object.name = "Number" + str(Number)
# for obj in bpy.context.selected_objects:
# Number obj.name = "Number" + str(Number)
# rotate
bpy.context.object.rotation_euler[0] = 1.5708
bpy.context.object.rotation_euler[2] = 1.5708