I believe this issue began in 53.13 and persists in 53.14 following the recent DFHack update related to announcement crashes. As soon as a hunter's bolt interacts with its target and the related announcements appear, the game crashes. This also occurs if the attack is via an order to a ranged dwarf in a squad. I haven't been able to test melee announcements or Adventure Mode, but the crash does not happen in Testing Arena.
DF itself doesn't produce any crash logs subsequent to this, but I've disabled all mods, made multiple new worlds/saves, uninstalled & reinstalled DF & DFHack, and found that the crashing only stops if I disable LogCleaner or the part of LogCleaner related to the announcement type I'm about to invoke. Re-enabling LogCleaner after the announcement has appeared also crashes the game.
stderr.log
gamelog.txt
Save set up with a military dwarf ordered to kill a groundhog, crashing in a few seconds if LogCleaner's military part is enabled:
autosave 1.zip
I believe this issue began in 53.13 and persists in 53.14 following the recent DFHack update related to announcement crashes. As soon as a hunter's bolt interacts with its target and the related announcements appear, the game crashes. This also occurs if the attack is via an order to a ranged dwarf in a squad. I haven't been able to test melee announcements or Adventure Mode, but the crash does not happen in Testing Arena.
DF itself doesn't produce any crash logs subsequent to this, but I've disabled all mods, made multiple new worlds/saves, uninstalled & reinstalled DF & DFHack, and found that the crashing only stops if I disable LogCleaner or the part of LogCleaner related to the announcement type I'm about to invoke. Re-enabling LogCleaner after the announcement has appeared also crashes the game.
stderr.log
gamelog.txt
Save set up with a military dwarf ordered to kill a groundhog, crashing in a few seconds if LogCleaner's military part is enabled:
autosave 1.zip