Methods used for synchronizing data between the server and specific clients without relying on built-in systems that continuously send traffic even when there are no changes (NWVars) or only send data to players within the target's PVS (NW2Vars).
NOTE: These values are synchronized at the exact moment the method is called and that is it. They are not sent to new players upon joining the game.
Sets the value of the property with the given propertyName on ply to equal propertyValue and then synchronizes that value to all targets.
Realm: Server
Added in: 2.1.18
Parameters:
- ply - The player whose property value is being set.
- propertyName - The name of the property being set.
- propertyValue - The value the property is being set to.
- targets - The targets that should have this value available on their clients. (Defaults to sending to all players)
Clears the value of the property with the given propertyName on ply then synchronizes the clear to all targets.
Realm: Server
Added in: 2.1.18
Parameters:
- ply - The player whose property value is being cleared.
- propertyName - The name of the property being cleared.
- targets - The targets that should have this value cleared on their clients. (Defaults to sending to all players)
Sets the value of the property with the given propertyName on ent to equal propertyValue and then synchronizes that value to all targets.
Realm: Server
Added in: 2.3.2
Parameters:
- ent - The entity whose property value is being set.
- propertyName - The name of the property being set.
- propertyValue - The value the property is being set to.
- targets - The targets that should have this value available on their clients. (Defaults to sending to all players)
Clears the value of the property with the given propertyName on ent then synchronizes the clear to all targets.
Realm: Server
Added in: 2.3.2
Parameters:
- ent - The entity whose property value is being cleared.
- propertyName - The name of the property being cleared.
- targets - The targets that should have this value cleared on their clients. (Defaults to sending to all players)