Overview
xd)game will be designed to keep track of game sessions per server and can be used to easily call gamers to action.
Create
xd)game create <id>
Users can create a "game" with a unique ID that can be whatever they want as long as it doesn't have spaces.
Example: xd)game create Minecraft will create a "game" with the ID "Minecraft"
Another example: xd)game create FactorioModded will create a "game" with the ID "FactorioModded"
Remove
xd)game remove <id>
The user who created the game or admins can remove a game.
List
xd)game list
Lists all the active game sessions on the server.
Join
xd)game join <id>
Users can join a game that already exists with its unique ID.
Leave
xd)game leave <id>
Users can leave a game they have joined using this command.
Players
xd)game players <id>
Lists all the users that have joined the specified game.
Call
xd)game call <id>
This command will ping everyone that have joined the specified game.
Overview
xd)game will be designed to keep track of game sessions per server and can be used to easily call gamers to action.
Create
xd)game create <id>Users can create a "game" with a unique ID that can be whatever they want as long as it doesn't have spaces.
Example:
xd)game create Minecraftwill create a "game" with the ID "Minecraft"Another example:
xd)game create FactorioModdedwill create a "game" with the ID "FactorioModded"Remove
xd)game remove <id>The user who created the game or admins can remove a game.
List
xd)game listLists all the active game sessions on the server.
Join
xd)game join <id>Users can join a game that already exists with its unique ID.
Leave
xd)game leave <id>Users can leave a game they have joined using this command.
Players
xd)game players <id>Lists all the users that have joined the specified game.
Call
xd)game call <id>This command will ping everyone that have joined the specified game.