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Workshop prompts (Activities)

Activity system prompts

Activity 1: One-shot artifact

Motif: Interpretation (you steer by taste, the model fills in gaps).

  • Use a strict output format: single HTML only.
  • Prompt once. No iterations.
  • Evaluate by running the artifact and describing what the model assumed.

Activity 2: Iterate and refine

Motif: Collaboration (feedback loop as a creative tool).

  • Generate → test → describe → request changes → regenerate.
  • Change one thing per round.
  • Keep prompt + parameters alongside outputs.

Activity 3: Write the rules

Motif: Rules (constraints as the artwork).

  • Write constraints like a score.
  • Generate multiple candidates.
  • Curate the best one.

Similar ideas / experimental points of departure

  • Prompt-as-score: write prompts like performance instructions (Sol LeWitt–style) and compare outputs at different temperatures.
  • Constraint tournaments: run the same rules across models (GLM 5 vs Kimi K2.5) and vote on the best artifact.
  • Debug the aesthetic: treat visual glitches as signals; add one constraint to fix only one failure mode at a time.
  • One randomness source: force all variation to come from a single random seed; explore how structure emerges.
  • Parameter journaling: keep a small lab notebook of model, temp, max tokens, and the result.