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TheWizardCoder.csproj
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19 lines (19 loc) · 887 Bytes
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<Project Sdk="Godot.NET.Sdk/4.2.2">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
<LangVersion>11.0</LangVersion>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<EnableDynamicLoading>true</EnableDynamicLoading>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="JetBrains.Annotations" Version="2024.3.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageReference Include="gdUnit4.api" Version="4.3.1" />
<PackageReference Include="gdUnit4.test.adapter" Version="2.0.0" />
<PackageReference Include="Newtonsoft.Json">
<Version>13.0.3</Version>
</PackageReference>
</ItemGroup>
</Project>