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__init__.py
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executable file
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# -*- coding: utf-8 -*-
# file: bvr/__init__.py
## Copyright (C) LIMSI-CNRS (2016)
##
## contributor(s) : Jorge Gascon, Damien Touraine, David Poirier-Quinot,
## Laurent Pointal, Julian Adenauer,
##
## This software is a computer program whose purpose is to distribute
## blender to render on Virtual Reality device systems.
##
## This software is governed by the CeCILL license under French law and
## abiding by the rules of distribution of free software. You can use,
## modify and/ or redistribute the software under the terms of the CeCILL
## license as circulated by CEA, CNRS and INRIA at the following URL
## "http://www.cecill.info".
##
## As a counterpart to the access to the source code and rights to copy,
## modify and redistribute granted by the license, users are provided only
## with a limited warranty and the software's author, the holder of the
## economic rights, and the successive licensors have only limited
## liability.
##
## In this respect, the user's attention is drawn to the risks associated
## with loading, using, modifying and/or developing or reproducing the
## software by the user in light of its specific status of free software,
## that may mean that it is complicated to manipulate, and that also
## therefore means that it is reserved for developers and experienced
## professionals having in-depth computer knowledge. Users are therefore
## encouraged to load and test the software's suitability as regards their
## requirements in conditions enabling the security of their systems and/or
## data to be ensured and, more generally, to use and operate it in the
## same conditions as regards security.
##
## The fact that you are presently reading this means that you have had
## knowledge of the CeCILL license and that you accept its terms.
# <pep8 compliant>
"""Blender tool to manage BlenderVR directly within Blender GUI.
This tool replace the BlenderVR console by a Blender Tool, removing
Qt / PySide dependancy, and making smooth integration with the
modeling / animation / rendering software.
As it is started within a Blender GUI context, it duplicate necessary
initialisation code from original blendervr console script.
"""
# To disable DEBUG in all modules - this must be first, to be defined when
# bvr components import top module names.
RUNTIME = False
# To debug this module.
DEBUG = True and not RUNTIME
# Meta-data describe the tool for Blender tools GUI (provide informations, links
# for help, versions, etc).
bl_info = {
"name": "BlenderVR",
"author": "David Poirier-Quinot, Laurent Pointal",
"version": (0, 2),
"blender": (2, 7, 7),
"location": "3D View > Toolbox",
"description": "A collection of tools to configure and control your BlenderVR environment.",
"warning": "",
'tracker_url': 'https://github.com/BlenderVR/source/issues',
"wiki_url": "http://blendervr.limsi.fr",
'support': 'TESTING',
"category": "Game Engine"
}
# ===== Normal module imports.
# Load needed standard modules.
import os
from os import path as osp
import imp
import sys
import builtins # Important: we modify builtins to add our stuff!
import pickle
import pprint
import logging
logger = logging.getLogger(__name__)
if 'BVR_LOADER_CREATION' not in os.environ:
# Load necessary stuff from blender.
import bpy
# Load our package management
from . import (
bvrenv, # Import first ! it setup our execution environment.
bvrprops,
bvrprefs,
bvroperators,
bvrui,
bvrconsole,
bvrconfig,
)
# ======================================================================
def register():
"""Register the Blender GUI tools, and setup for BlenderVR console."""
if 'BVR_LOADER_CREATION' not in os.environ:
# Register classes of our submodules.
bvrprops.register()
bvroperators.register()
bvrui.register()
def unregister():
"""Unregister the Blender GUI tools, and remove BlenderVR console stuff."""
if 'BVR_LOADER_CREATION' not in os.environ:
# Unregister classes of our submodules.
bvrui.unregister()
bvroperators.unregister()
bvrprops.unregister()