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Transition.h
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108 lines (84 loc) · 2.04 KB
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#ifndef __TRANSITION__
#define __TRANSITION__
#define TARGET_RT_MAC_MACH_O 1
#include <CarbonCore/MacTypes.h>
#include <AvailabilityMacros.h>
#ifndef _MSVC_INTEL
enum {
WM_PAINT,
WM_DESTROY,
WM_CREATE,
WM_TIMER,
WM_LBUTTONDOWN,
WM_LBUTTONUP,
WM_RBUTTONDOWN,
WM_RBUTTONUP,
WM_NCMOUSEMOVE,
WM_MOUSEMOVE,
WM_ERASEBKGND,
WM_KEYDOWN,
WM_CHAR
};
#endif
//#include "Dispatch.h"
#include <string.h>
#include <stdio.h>
#include "CSBTypes.h"
#define BITMAPINFO PixMapHandle
typedef WindowRef HWND;
typedef i32 HDC;
typedef void* HINSTANCE;
typedef UInt32 DWORD;
typedef SInt32 LONG;
typedef SInt16 WORD;
typedef char BYTE;
typedef unsigned char UBYTE;
typedef unsigned short UWORD;
#define MB_OK 1
#define MB_YESNO 2
#define IDYES 1
#define IDNO 2
#define MB_TOPMOST 0
#define MB_TASKMODAL 0
#define MB_ICONWARNING 0
#define SND_ASYNC 0x0000
#define SND_SYNC 0x0001
#define SND_MEMORY 0x0002
#define max(a,b) (((a)>(b))?(a):(b))
#define min(a,b) (((a)<(b))?(a):(b))
//#define LOWORD(a) LoWord(a)
//#define HIWORD(a) HiWord(a)
typedef struct POINT {
int x;
int y;
} POINT;
typedef struct SYSTEMTIME {
unsigned short wSecond;
unsigned short wHour;
unsigned short wMinute;
unsigned short wMilliseconds;
unsigned short wMonth;
unsigned short wYear;
unsigned short wDay;
} SYSTEMTIME;
void Sleep(long secs);
//void Delay(RETURNS r, int par2);
short MessageBox(long par1, const char* text, const char* par2, long mbtype);
#ifndef strupr
void strupr(char *t);
#endif
#define _strupr(c) strupr(c)
void XShowCursor(ui8 flag);
void XHideCursor();
void sndPlaySound(char *wave, long flags);
void ScreenToClient(WindowPtr window, POINT* point);
void GetCursorPos(POINT* point);
void GetSystemTime(SYSTEMTIME *s);
i64 UI_GetSystemTime();
void UI_GetCursorPos(i32 *x, i32 *y);
FILE* UI_fopen(char* name, const char* mode);
void InvalidateRect(HWND w, i32, i32);
void DebugDisplay(bool viewport);
void UI_free(void*);
void* UI_malloc(i32 size, ui32 id);
#endif