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43 lines (41 loc) · 952 Bytes
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main.cpp
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43 lines (41 loc) · 952 Bytes
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#include <GL/glut.h>
#include <math.h>
const GLfloat Pi = 3.1415926536f;
void init();
void display();
int main(int argc, char* argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB |GLUT_SINGLE);
glutInitWindowPosition(0, 0);
glutInitWindowSize(300, 300);
glutCreateWindow("OpenGL 3D View");
init();
glutDisplayFunc(display);
glutMainLoop();
return 0;
}
void init()
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glMatrixMode(GL_PROJECTION);
glOrtho(-5, 5, -5, 5, 5, 15);
glMatrixMode(GL_MODELVIEW);
gluLookAt(0, 0, 10, 0, 0, 0, 0, 1, 0);
}
void display()
{
int i;
//glShadeModel(GL_FLAT);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_TRIANGLE_FAN);
glColor3f(1.0f,1.0f,1.0f);
glVertex2f(0.0f,0.0f);
for(i=0;i<8;++i)
{
glColor3f(i&0x04,i&0x02,i&0x01);
glVertex2f(cos(i*Pi/4),sin(i*Pi/4));
}
glEnd();
glFlush();
}